ziex/pkg/plugin-bun/build.zig
2026-06-16 09:55:46 +06:00

110 lines
3.4 KiB
Zig

const std = @import("std");
pub const BuildConfig = @import("src/BunBuildConfig.zig");
pub const Build = struct {
name: ?[]const u8 = null,
config: BuildConfig,
};
pub const Output = struct {
dir: std.Build.LazyPath,
run: *std.Build.Step.Run,
};
pub var bun_path: ?std.Build.LazyPath = null;
pub fn setBunPath(path: std.Build.LazyPath) void {
bun_path = path;
}
pub fn addBuild(b: *std.Build, build_item: Build) Output {
return innerInitSingle(b, build_item) catch @panic("addBuild");
}
pub fn addBuilds(b: *std.Build, builds: []const Build) []const Output {
const outputs = b.allocator.alloc(Output, builds.len) catch @panic("OOM");
for (builds, 0..) |build_item, i| {
outputs[i] = innerInitSingle(b, build_item) catch @panic("addBuilds");
}
return outputs;
}
fn innerInitSingle(b: *std.Build, build_item: Build) !Output {
const dep = b.dependencyFromBuildZig(@This(), .{});
const plugin_exe = dep.artifact("bunjs");
var arena = std.heap.ArenaAllocator.init(b.allocator);
const alloc = arena.allocator();
// Create config for single build (outdir is NOT in config - injected by exe from CLI arg)
var obj = std.json.ObjectMap.empty;
try obj.put(alloc, "name", .{ .string = build_item.name orelse "bun build" });
const config_val = try build_item.config.toJsonValue(b, alloc);
try obj.put(alloc, "config", config_val);
var arr = std.json.Array.init(alloc);
try arr.append(.{ .object = obj });
const json_buf = try std.json.Stringify.valueAlloc(alloc, std.json.Value{ .array = arr }, .{});
const run = b.addRunArtifact(plugin_exe);
const step_name = b.fmt("build {s} {s}{s}{s}", .{ deriveName(b, build_item, &run.step), colors.dim, "bun", colors.reset });
run.setName(step_name);
run.setStdIn(.{ .bytes = json_buf });
// Zig-managed output directory (enables build caching)
run.addArg("--outdir");
const outdir = run.addOutputDirectoryArg("dist");
// Dep file for transitive dependency tracking (rebuilds when imported files change)
run.addArg("--dep-file");
_ = run.addDepFileOutputArg("dist.d");
if (bun_path) |bp| {
run.addArg("--bun-path");
run.addFileArg(bp);
}
for (build_item.config.entrypoints) |ep| run.addFileInput(ep);
return .{ .dir = outdir, .run = run };
}
fn deriveName(b: *std.Build, self: Build, step: *std.Build.Step) []const u8 {
if (self.name) |n| return n;
if (self.config.entrypoints.len > 0) {
const ep = self.config.entrypoints[0];
const ep_name = ep.basename(b, step);
return ep_name;
} else {
return "";
}
}
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const exe = b.addExecutable(.{
.name = "bunjs",
.root_module = b.createModule(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
}),
});
b.installArtifact(exe);
// `zig build run`
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
// if (b.args) |args| run_cmd.addArgs(args);
const run_step = b.step("run", "Run the plugin");
run_step.dependOn(&run_cmd.step);
}
const colors = struct {
pub const dim: []const u8 = "\x1b[2m";
pub const reset: []const u8 = "\x1b[0m";
};