chore(textarea,cursor): flesh out real cursor API

This commit is contained in:
Christian Rocha 2025-01-28 10:21:58 -05:00
parent a0d9fe396d
commit 9d5d140b3c
3 changed files with 92 additions and 35 deletions

View File

@ -1,3 +1,8 @@
// Package cursor provides a virtual cursor to support the textinput and
// textarea elements.
//
// Both the textinput and textarea elements also use this package to style an
// optional real cursor.
package cursor
import (
@ -51,25 +56,49 @@ func (c Mode) String() string {
// Model is the Bubble Tea model for this cursor element.
type Model struct {
BlinkSpeed time.Duration
// Style for styling the cursor block.
// Style styles the cursor block.
//
// For real cursors, the foreground color set here will be used as the
// cursor color.
Style lipgloss.Style
// TextStyle is the style used for the cursor when it is hidden (when blinking).
// I.e. displaying normal text.
TextStyle lipgloss.Style
// Shape is the cursor shape. The following shapes are available:
//
// - tea.CursorBlock
// - tea.CursorUnderline
// - tea.CursorBar
//
// This is only used for real cursors.
Shape tea.CursorShape
// BlinkedStyle is the style used for the cursor when it is blinking
// (hidden), i.e. displaying normal text. This has no effect on real
// cursors.
BlinkedStyle lipgloss.Style
// BlinkSpeed is the speed at which the cursor blinks. This has no effect
// on real cursors as well as no effect if the [CursorMode] is not set to
// [CursorBlink].
BlinkSpeed time.Duration
// Blink is the cursor blink state.
Blink bool
// char is the character under the cursor
char string
// The ID of this Model as it relates to other cursors
id int
// focus indicates whether the containing input is focused
focus bool
// Cursor Blink state.
Blink bool
// Used to manage cursor blink
blinkCtx *blinkCtx
// The ID of the blink message we're expecting to receive.
blinkTag int
// mode determines the behavior of the cursor
mode Mode
}
@ -212,7 +241,7 @@ func (m *Model) SetChar(char string) {
// View displays the cursor.
func (m Model) View() string {
if m.Blink {
return m.TextStyle.Inline(true).Render(m.char)
return m.BlinkedStyle.Inline(true).Render(m.char)
}
return m.Style.Inline(true).Reverse(true).Render(m.char)
}

View File

@ -102,19 +102,25 @@ func DefaultKeyMap() KeyMap {
type LineInfo struct {
// Width is the number of columns in the line.
Width int
// CharWidth is the number of characters in the line to account for
// double-width runes.
CharWidth int
// Height is the number of rows in the line.
Height int
// StartColumn is the index of the first column of the line.
StartColumn int
// ColumnOffset is the number of columns that the cursor is offset from the
// start of the line.
ColumnOffset int
// RowOffset is the number of rows that the cursor is offset from the start
// of the line.
RowOffset int
// CharOffset is the number of characters that the cursor is offset
// from the start of the line. This will generally be equivalent to
// ColumnOffset, but will be different there are double-width runes before
@ -231,8 +237,27 @@ type Model struct {
// when switching focus states.
activeStyle *StyleState
// VirtualCursor is the text area cursor.
VirtualCursor cursor.Model
// Cursor manages the virtual cursor and contains styling settings for
// both a real and virtual cursor.
Cursor cursor.Model
// UseRealCursor determines whether or not to use the real cursor. By
// default, a virtual cursor is used.
//
// When [UseRealCursor] is enabled, the virual cursor is hidden and you
// must use [Model.RealCursor] to produce a real cursor for a [tea.Frame].
//
// Note that you will almost certainly also need to adjust the offset
// postion of the textarea to properly set the cursor position.
//
// Example:
//
// // In your top-level View function:
// f := tea.NewFrame(m.textarea.View())
// f.Cursor = m.textarea.RealCursor()
// f.Cursor.Position.X += offsetX
// f.Cursor.Position.Y += offsetY
UseRealCursor bool
// CharLimit is the maximum number of characters this input element will
// accept. If 0 or less, there's no limit.
@ -305,7 +330,7 @@ func New() Model {
cache: memoization.NewMemoCache[line, [][]rune](maxLines),
EndOfBufferCharacter: ' ',
ShowLineNumbers: true,
VirtualCursor: cur,
Cursor: cur,
KeyMap: DefaultKeyMap(),
value: make([][]rune, minHeight, maxLines),
@ -600,7 +625,7 @@ func (m Model) Focused() bool {
func (m *Model) Focus() tea.Cmd {
m.focus = true
m.activeStyle = &m.Styles.Focused
return m.VirtualCursor.Focus()
return m.Cursor.Focus()
}
// Blur removes the focus state on the model. When the model is blurred it can
@ -608,7 +633,7 @@ func (m *Model) Focus() tea.Cmd {
func (m *Model) Blur() {
m.focus = false
m.activeStyle = &m.Styles.Blurred
m.VirtualCursor.Blur()
m.Cursor.Blur()
}
// Reset sets the input to its default state with no input.
@ -976,7 +1001,7 @@ func (m *Model) SetHeight(h int) {
// Update is the Bubble Tea update loop.
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
if !m.focus {
m.VirtualCursor.Blur()
m.Cursor.Blur()
return m, nil
}
@ -1098,10 +1123,10 @@ func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
cmds = append(cmds, cmd)
newRow, newCol := m.cursorLineNumber(), m.col
m.VirtualCursor, cmd = m.VirtualCursor.Update(msg)
if (newRow != oldRow || newCol != oldCol) && m.VirtualCursor.Mode() == cursor.CursorBlink {
m.VirtualCursor.Blink = false
cmd = m.VirtualCursor.BlinkCmd()
m.Cursor, cmd = m.Cursor.Update(msg)
if (newRow != oldRow || newCol != oldCol) && m.Cursor.Mode() == cursor.CursorBlink {
m.Cursor.Blink = false
cmd = m.Cursor.BlinkCmd()
}
cmds = append(cmds, cmd)
@ -1115,7 +1140,7 @@ func (m Model) View() string {
if m.Value() == "" && m.row == 0 && m.col == 0 && m.Placeholder != "" {
return m.placeholderView()
}
m.VirtualCursor.TextStyle = m.activeStyle.computedCursorLine()
m.Cursor.BlinkedStyle = m.activeStyle.computedCursorLine()
var (
s strings.Builder
@ -1184,11 +1209,11 @@ func (m Model) View() string {
if m.row == l && lineInfo.RowOffset == wl {
s.WriteString(style.Render(string(wrappedLine[:lineInfo.ColumnOffset])))
if m.col >= len(line) && lineInfo.CharOffset >= m.width {
m.VirtualCursor.SetChar(" ")
s.WriteString(m.VirtualCursor.View())
m.Cursor.SetChar(" ")
s.WriteString(m.Cursor.View())
} else {
m.VirtualCursor.SetChar(string(wrappedLine[lineInfo.ColumnOffset]))
s.WriteString(style.Render(m.VirtualCursor.View()))
m.Cursor.SetChar(string(wrappedLine[lineInfo.ColumnOffset]))
s.WriteString(style.Render(m.Cursor.View()))
s.WriteString(style.Render(string(wrappedLine[lineInfo.ColumnOffset+1:])))
}
} else {
@ -1291,9 +1316,9 @@ func (m Model) placeholderView() string {
// first line
case i == 0:
// first character of first line as cursor with character
m.VirtualCursor.TextStyle = m.activeStyle.computedPlaceholder()
m.VirtualCursor.SetChar(string(plines[0][0]))
s.WriteString(lineStyle.Render(m.VirtualCursor.View()))
m.Cursor.BlinkedStyle = m.activeStyle.computedPlaceholder()
m.Cursor.SetChar(string(plines[0][0]))
s.WriteString(lineStyle.Render(m.Cursor.View()))
// the rest of the first line
s.WriteString(lineStyle.Render(style.Render(plines[0][1:] + strings.Repeat(" ", max(0, m.width-uniseg.StringWidth(plines[0]))))))
@ -1317,21 +1342,24 @@ func (m Model) placeholderView() string {
return m.activeStyle.Base.Render(m.viewport.View())
}
// Blink returns the blink command for the cursor.
// Blink returns the blink command for the virtual cursor.
func Blink() tea.Msg {
return cursor.Blink()
}
// Cursor returns the current cursor position accounting any
// soft-wrapped lines.
func (m Model) Cursor() *tea.Cursor {
// RealCursor returns a [tea.Cursor] for rendering a real cursor in a Bubble
// Tea program.
func (m Model) RealCursor() *tea.Cursor {
if m.Cursor.Mode() == cursor.CursorHide {
return nil
}
lineInfo := m.LineInfo()
x, y := lineInfo.CharOffset, m.cursorLineNumber()-m.viewport.YOffset
// TODO: sort out where these properties live.
c := tea.NewCursor(x, y)
c.Blink = true
c.Color = m.VirtualCursor.Style.GetForeground()
c.Blink = m.Cursor.Mode() == cursor.CursorBlink
c.Color = m.Cursor.Style.GetForeground()
return c
}

View File

@ -671,7 +671,7 @@ func (m Model) View() string {
if m.canAcceptSuggestion() {
suggestion := m.matchedSuggestions[m.currentSuggestionIndex]
if len(value) < len(suggestion) {
m.Cursor.TextStyle = m.CompletionStyle
m.Cursor.BlinkedStyle = m.CompletionStyle
m.Cursor.SetChar(m.echoTransform(string(suggestion[pos])))
v += m.Cursor.View()
v += m.completionView(1)
@ -709,7 +709,7 @@ func (m Model) placeholderView() string {
p := make([]rune, m.Width()+1)
copy(p, []rune(m.Placeholder))
m.Cursor.TextStyle = m.PlaceholderStyle
m.Cursor.BlinkedStyle = m.PlaceholderStyle
m.Cursor.SetChar(string(p[:1]))
v += m.Cursor.View()